Sacrifice Wiki
This page would benefit from a gallery of images about this article.
Wall of Spikes SP-icon-Wall of Spikes.png
Associated God James
Level 6
Type of Spell Wall
Casting Mode Stationary
Mana Cost 1200
Damage 625/hit
Area of Effect Linear
Spell Duration 40 s
Casting Time 5 s
Cooldown Time 55 s
"There comes a point when the enemy is scared. A Wall of Spikes is a great way to keep them from going anywhere. I mean, these things hurt a lot if they get you and the wall extends pretty darn far. I don’t want to get too strategically complicated on you, but there’s also times when you’re not quite ready to face the other guy. Wall of Spikes again." – The Manual, The Book of James

Wall of Spikes is James' level 6 spell.

Spell Summary[]

"A wall of stalagmites that rises out of the earth to block and stab your enemies. All enemies that attempt to pass through will be slowed and take damage." – The Manual, The Book of James A wall of spikes bursts forth from the ground. If any creature comes too close, the spikes will stab upwards and deal damage. Although it is possible to cross the wall of spikes, it is quite difficult: anyone trying to pass is slowed down, and the spikes will damage the one trying to pass at least 2-3 times.

The spell is obtained along with Boulderdash and in campaign is received in James's 6th mission.


Tactical Uses[]

As any wall spell, it can be and should be used to divide your opponents.

  • It can be used to disable entire paths on some multiplayer maps.

Related Spells[]

Wizard Spells in Sacrifice
Spells 1 2 3 4 5 6 7 8 U
Mysticism PE-1 PE-2 PE-3 PE-4 PE-5 PE-6 PE-7 PE-8 PE-U
Geomancy JA-1 JA-2 JA-3 JA-4 JA-5 JA-6 JA-7 JA-8 JA-U
Elementalism ST-1 ST-2 ST-3 ST-4 ST-5 ST-6 ST-7 ST-8 ST-U
Sorcery PY-1 PY-2 PY-3 PY-4 PY-5 PY-6 PY-7 PY-8 PY-U
Necromancy CH-1 CH-2 CH-3 CH-4 CH-5 CH-6 CH-7 CH-8 CH-U