|Type of Creature||Bug|
|Creature Classes||Ground, Pacifist|
|Number of Souls||2|
|Attack Speed||6.8 s|
|Movement Speed||9 m/s|
|Resistances and Weaknesses|
- "The scarab has the ability to heal others. Having one behind your creatures when they fight is a good idea." – Zyzyx, The Prophecy (Persephone)
Jon Gwyn, a character modeler for Sacrifice, called Scarab to be one of his favorite creatures.
Scarabs are named after a family of beetles. Although Persephone mentions that all Scarabs are female, due to no other data on that they are referred to, as any other creature, with the pronoun "it".
Scarabs are a species of insects that are native to forests of Elysium and known for their webs that have healing properties. It is possible that the Scarab is related to the common Tick, due to its resemblance to other species descending from it.
As an insect, Scarab's taunts are mostly consisted of buzzing and droning.
Abilities and Tactics
Special and Passive Abilities
Passive Abilities: Shoots a healing beam at your wounded creatures in order to heal them. Scarabs can not attack enemies.
The scarab isn't a very useful unit for most combat situations. Considering most of Persephone's Faithful have increased health regeneration, and just two levels later, you get the rainbow spell which can be used for healing groups of units quickly. It is also lacking in any offensive power or attack, the 2 souls and 600 mana required to summon it could be put to better use.
However, summoning a scarab allows you to concentrate less on the healing of your units, and conserve mana by not healing your units as much. This is not very reliable, however.
Something to keep in mind when using this unit is that when around an enemy manalith, it will sometimes fire its healing beam at it, causing no damage.
Scarabs are more useful when combined with other Gods' creatures, especially Charnel's minions which normally cannot heal out of combat.
|Creatures in Sacrifice|