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Rings of Fire SP-icon-Rings of Fire
Associated God Pyro
Level 3
Type of Spell Stun
Casting Mode Mobile
Mana Cost 500
Damage 95/s
Area of Effect Singular
Spell Duration 10 s
Casting Time 4 s
Cooldown Time 13 s
"Patience is an important element of the discipline of sorcery. ou must realize that not every foe can be slain outright with a single blast of flame. Encircle opponents such as these with Rings of Fire, which continuosly burn health bit by bit. Only the hardiest of creatures have any hope of surviving this spell." – The Manual, The Book of Pyro

Rings of Fire is Pyro's level 3 spell.

Spell SummaryEdit

"Envelops an enemy in a pulsating ring of flame, slowly burning it to death. While enveloped in the rings of fire, the victim will be slowed considerably." – The Manual, The Book of Pyro

When Rings of Fire is cast upon an enemy, it is slowed considerably for the rest of the spell's duration and takes damage from the fire.

The spell is obtained along with Firefist and in campaign is received in Pyro's 3rd mission.



Possible Targets for the spell Rings of Fire
Enemy Creatures Neutral Creatures Friendly Creatures Your own Creatures
Enemy Wizards Neutral Wizards Friendly Wizards Yourself
Enemy Structures Neutral Structures Friendly Structures Your own Structures
Ground Flying Creatures Blue Souls Red Souls

Tactical UsesEdit

It can kill the following creatures:

While this spell doesn't immobilize the target, it slows it down quite a bit, and does an awful amount of damage. It has the shortest difference time between cooldown and duration of all spells. It is also the only Stun spell that can actually kill a creature with sheer damage.

Any wizard can block this spell from being cast upon him/her by casting his/her Shield Spell.

  • It is a good idea to use this spell to fill damage, combining it with other destructive spells will leave enemies completely exposed to your attacks.

Related SpellsEdit

Wizard Spells in Sacrifice
Spells 1 2 3 4 5 6 7 8 U
Mysticism PE-1 PE-2 PE-3 PE-4 PE-5 PE-6 PE-7 PE-8 PE-U
Geomancy JA-1 JA-2 JA-3 JA-4 JA-5 JA-6 JA-7 JA-8 JA-U
Elementalism ST-1 ST-2 ST-3 ST-4 ST-5 ST-6 ST-7 ST-8 ST-U
Sorcery PY-1 PY-2 PY-3 PY-4 PY-5 PY-6 PY-7 PY-8 PY-U
Necromancy CH-1 CH-2 CH-3 CH-4 CH-5 CH-6 CH-7 CH-8 CH-U