|Type of Spell||Stun|
|Area of Effect||Singular|
|Casting Time||4 s|
|Cooldown Time||23 s|
"Encases enemies in a block of ice." – The Manual, The Book of Stratos
When Freeze is cast upon an enemy, it is frozen and can't move for the rest of the spell's duration or if attacked. Either way the enemy will then thaw out and it will receive damage.
The duration of this spell varies from one creature to another. The formula used in calculating its duration is:
Duration = 16000 / Creature's Health
|Possible Targets for the spell Freeze|
|Enemy Creatures||✔||Neutral Creatures||✔||Friendly Creatures||✘||Your own Creatures||✘|
|Enemy Wizards||✔||Neutral Wizards||✔||Friendly Wizards||✘||Yourself||✘|
|Enemy Structures||✘||Neutral Structures||✘||Friendly Structures||✘||Your own Structures||✘|
|Ground||✘||Flying Creatures||✔||Blue Souls||✘||Red Souls||✘|
Freeze immobilizes the target, but it can be easily interrupted if the targeted creature is attacked. It does small damage that unfortunately can't kill any creature and is best used on creatures with lesser health for longer duration. If the target is frozen in mid-air the ice cube will shatter when it reaches the ground or the creature will permanently die if it falls in a hole, leaving no soul behind.
Any wizard can block this spell from being cast upon him/her by casting his/her Shield Spell.
- It can be used to disable an enemy creature or wizard in a battle.
- It has a considerably short cooldown, so it is best to use this spell to interrupt enemy wizards alot.
|Wizard Spells in Sacrifice|