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Fireform SP-icon-Fireform
Associated God Pyro
Level 2
Type of Spell Shield
Casting Mode Mobile
Mana Cost 400
Damage 250/s
Protection None
Area of Effect Small
Spell Duration 40 s
Casting Time 4 s
Cooldown Time 49 s
"Here is a bit of the wisdom of Pyro. Remember it well: The best defense is a dead opponent. Fireform protects you by burning anyone who dares come near you. If they're dead, they can't attack, can they?" – The Manual, The Book of Pyro

Fireform is Pyro's level 2 spell.

Spell SummaryEdit

"A shield of flame that burns any enemies it touches. Deal damage by running through a group of enemies, setting them alight!" - The Manual, The Book of Pyro

When Fireform is cast upon oneself, a wizard is surrounded by flames that deals significant amount of the damage to the nearby hostile (or neutral) creatures.

The spell is obtained along with Tickferno and in campaign is received in Pyro's 2nd mission.


Possible Targets for the spell Fireform
Enemy Creatures Neutral Creatures Friendly Creatures Your own Creatures
Enemy Wizards Neutral Wizards Friendly Wizards Yourself
Enemy Structures Neutral Structures Friendly Structures Your own Structures
Ground Flying Creatures Blue Souls Red Souls

When the spells's icon is clicked, it will automatically activate.

Tactical UsesEdit

When casted, Fireform gives the player's Wizard a shield of fire, which damages enemies in a small radius around the Wizard. Fireform protects against Stun SpellsWeb Pull and Cage Pull.

  • Unlike the other Shield Spells, Fireform does not give the Wizard any resistance to damage, but still protects against stuns and grabs.
  • Fireform does constant damage in a small radius. This allows the Wizard to run at enemy units and wizards and potentially kill them, especially in the early game of multiplayer.
  • Combined with the protection of Brawlers and other melee units, you can run at enemy units and kill them quickly.
  • Fireform is useful to protect from melee attackers, as they will often die trying to kill you with Fireform.
  • Fireform is useful in a last ditch attempt to kill a wizard or unit before dying. Just cast Fireform and run at the foe, and take some hits for your units before dying.
  • Fireform is very effective at damaging an enemy wizard who is building a manalith, or casting a spell with a long, stationary cast time, as he cannot avoid the damage.

Related SpellsEdit

Wizard Spells in Sacrifice
Spells 1 2 3 4 5 6 7 8 U
Mysticism PE-1 PE-2 PE-3 PE-4 PE-5 PE-6 PE-7 PE-8 PE-U
Geomancy JA-1 JA-2 JA-3 JA-4 JA-5 JA-6 JA-7 JA-8 JA-U
Elementalism ST-1 ST-2 ST-3 ST-4 ST-5 ST-6 ST-7 ST-8 ST-U
Sorcery PY-1 PY-2 PY-3 PY-4 PY-5 PY-6 PY-7 PY-8 PY-U
Necromancy CH-1 CH-2 CH-3 CH-4 CH-5 CH-6 CH-7 CH-8 CH-U