Sacrifice Wiki
Fallen CR-icon-Fallen.png
Associated God Charnel
Level 1
Type of Creature Lvl 1 Ranger
Creature Classes Ground, Ranged
Number of Souls 1 BlueSoul.png
Creature Statistics
Health 720
Mana 200
Damage 125
Range 60 m
Accuracy 600
Attack Speed 1.8 s
Movement Speed 12 m/s
Resistances and Weaknesses
Melee -500%
Direct Ranged 0%
Splash Ranged 0%
Direct Spell 0%
Splash Spell 0%
Creature Abilities
Charnel's Stats
CA-icon-Play Dead.png Play Dead
"The Fallen are, how do you say, corrupted versions of beings first formed by that simpleton James. They possess only a skeletal frame and rotting flesh, but this in turn attracts swarms of insects, which they can then send forth to attack their foes. Beautifully conceived efficiency, if I do say so myself. Further, the Fallen may adopt the form of a corpse, and while in this guise, restore lost health. Quite ironic, wouldn't you agree?" – The Manual, The Book of Charnel

Fallen is Charnel's level 1 creature.

Creature Information[]


"The fleet-footed Fallen can send out a stream of those insects that are always buzzing about them, which is particularly useful against flying enemies. Oh, and they are very good at playing dead which allows them to heal themselves." – Zyzyx, The Gods Themselves (Charnel)

The creature is obtained along with Scythe, Locust and Insect Swarm and in campaign is received in Charnel's first mission. It shares its unit model with Earthfling and Flame Minion.

Name Etymology[]

Etymology of Fallen's name is obvious and not very complex. Plural of Fallen is also Fallen. Despite being called "Fallen", Fallen are not dead, but are in fact corrupted.


Fallen are a sub-species of the Earthflings, created by Charnel. They come from one of Charnel's sources for his minions – the corrupted. They were specifically used by Charnel to drive away a Dragon and to eventually free Charnel's disgraced champion.

Since they have no specified home, they are presumed to be spread out all over Stygia.



  • Eh?
  • Eh-uh what?
  • Tell me what to do.

Movement Orders[]

  • I'll... try...
  • Oh! You got it!
  • Over... there?

Attack Orders[]

  • Are... you... sure about that?
  • Over... here?
  • Uh, where's the enemy?


Abilities and Tactics[]

General Information[]

Special and Passive Abilities[]

Special Ability: Play Dead--While playing dead, its life will quickly regenerate.


The fallen is the only Charnel unit to heal naturally without having to harm an enemy creature. You prepare ambushes for enemy units by hiding the Fallen with their special ability.


Creatures in Sacrifice
Creatures CC 1 2 3 4 5 6 7 9
Faithful PE-c PE-1m PE-1r PE-1f PE-2 PE-3 PE-4 PE-5 PE-6 PE-7 PE-9
Yeomen JA-c JA-1m JA-1r JA-1f JA-2 JA-3 JA-4 JA-5 JA-6 JA-7 JA-9
Servants ST-c ST-1m ST-1r ST-1f ST-2 ST-3 ST-4 ST-5 ST-6 ST-7 ST-9
Proles PY-c PY-1m PY-1r PY-1f PY-2 PY-3 PY-4 PY-5 PY-6 PY-7 PY-9
Minions CH-c CH-1m CH-1r CH-1f CH-2 CH-3 CH-4 CH-5 CH-6 CH-7 CH-9