|Type of Creature||Tank|
|Creature Classes||Ground, Melee|
|Number of Souls||4|
|Attack Speed||1.5 s|
|Movement Speed||7 m/s|
|Resistances and Weaknesses|
- "Few creatures can stand up to an Ent toe to toe... or, well, toe to root, and that's not counting his ability to shield himself and those around him." – Zyzyx, The Chasm Widens (Persephone)
Ents are named after a race of beings, who in turn received their name from the Anglo-Saxon word "ent", meaning giant.
The eldest and most prominent Ent known is Toldor.
- I have lived for ages...
- ...through war, plague and all manner of strife...
- ...I have witnessed the rise and fall of empires...
- ...known countless heroes and villains...
- ...and none have been as annoying as you.
Abilities and Tactics
Ents are the heaviest hitters of all of Persephone's ground creatures. They are harder to kill than trolls, but regenerate more slowly.
Special and Passive Abilities
Special Ability: Protector: Creates a full body shield on nearby allies that reduces damage taken in battle.
Ents are most useful when charging the enemy lines: they move more slowly than trolls, and so their damage output is maximised when enemies are close together. That doubled with their remarkable helth pool and regeneration makes them extremely useful when dispatching lesser ranged creatures, as ents can dispatch them with a single blow.
Ents are also handy defenders - since they can easily dispatch melee attackers and their active ability can reduce incoming damage for all friendlies near them. Guardianing them to a manalith is not usually a good idea: for the same number of souls, a pair of a troll and a gnome can fend off melee attackers as effectively, and will also be able to do considerable damage at a range, where ents are practically useless.
Ents can effectively take down manaliths, however not nearly as much as Dragons and Frostwolves, due to lesser mobility and power.
In multiplayer matches rarely if ever are more than one ent present in an army, and for good reason. Their usefulness suffers from diminishing returns: they're slow, protector cast from two ents doesn't stack the resistance, and they're expensieve in terms of souls. In that regard two trolls would be a more sound investment.
|Creatures in Sacrifice|