|Type of Creature||Sniper|
|Creature Classes||Ground, Ranged|
|Number of Souls||2|
|Attack Speed||6.2 s|
|Movement Speed||8 m/s|
|Resistances and Weaknesses|
- "Like the gnomes that they come from, these Deadeyes are good at attacking from a distance. And the darts they shoot, poisonous." – Zyzyx, Allegiance (Charnel)
Deadeye is named after after the slang term which means a very accurate shot. This is also a pun, as Charnel has an obsession with death.
Since they have no specified home, they are presumed to be spread out all over Stygia.
While not a Deadeye himself, for a brief time Thestor lead a contingent of the Minions in his bid for power, presumed to be turned into a Deadeye should he had been successful, as Charnel showed little concern over his fate.
Abilities and Tactics
Special and Passive Abilities
Passive Abilities: Replenishes life when attacking, poisons its victims, making them less accurate. Also prevents the target's regeneration of life and mana.
A couple of Deadeyes can be very devastating, especially while focused on an enemy wizard - due to the poison causing damage over time, and the prevention of mana and health regeneration.
They work great as guardians, due to significant boost of their poisonous attacks' damage, which also means they recover health more easily.
Deadeye's range is much larger than most other sniper units.
|Creatures in Sacrifice|